[−][src]Struct rust_3d::Plane3D
Plane3D, a plane within 3D space
Fields
origin: P
u: N
v: N
Trait Implementations
impl<P: Clone, N: Clone> Clone for Plane3D<P, N> where
P: Is3D,
N: IsNormalized3D,
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P: Is3D,
N: IsNormalized3D,
impl<P: Debug, N: Debug> Debug for Plane3D<P, N> where
P: Is3D,
N: IsNormalized3D,
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P: Is3D,
N: IsNormalized3D,
impl<P, N> Default for Plane3D<P, N> where
P: Is3D + Default,
N: IsNormalized3D,
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P: Is3D + Default,
N: IsNormalized3D,
impl<P: Eq, N: Eq> Eq for Plane3D<P, N> where
P: Is3D,
N: IsNormalized3D,
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P: Is3D,
N: IsNormalized3D,
impl<P: Hash, N: Hash> Hash for Plane3D<P, N> where
P: Is3D,
N: IsNormalized3D,
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P: Is3D,
N: IsNormalized3D,
fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl<P, N> IsPlane3D<P, N> for Plane3D<P, N> where
P: IsBuildable3D + Clone,
N: IsNormalized3D + Clone,
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P: IsBuildable3D + Clone,
N: IsNormalized3D + Clone,
fn new(origin: P, u: N, v: N) -> Self
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fn origin(&self) -> P
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fn u(&self) -> N
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fn v(&self) -> N
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impl<P: Ord, N: Ord> Ord for Plane3D<P, N> where
P: Is3D,
N: IsNormalized3D,
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P: Is3D,
N: IsNormalized3D,
fn cmp(&self, other: &Plane3D<P, N>) -> Ordering
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#[must_use]fn max(self, other: Self) -> Self
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#[must_use]fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn clamp(self, min: Self, max: Self) -> Self
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impl<P: PartialEq, N: PartialEq> PartialEq<Plane3D<P, N>> for Plane3D<P, N> where
P: Is3D,
N: IsNormalized3D,
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P: Is3D,
N: IsNormalized3D,
impl<P: PartialOrd, N: PartialOrd> PartialOrd<Plane3D<P, N>> for Plane3D<P, N> where
P: Is3D,
N: IsNormalized3D,
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P: Is3D,
N: IsNormalized3D,
fn partial_cmp(&self, other: &Plane3D<P, N>) -> Option<Ordering>
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fn lt(&self, other: &Plane3D<P, N>) -> bool
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fn le(&self, other: &Plane3D<P, N>) -> bool
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fn gt(&self, other: &Plane3D<P, N>) -> bool
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fn ge(&self, other: &Plane3D<P, N>) -> bool
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impl<P, N> StructuralEq for Plane3D<P, N> where
P: Is3D,
N: IsNormalized3D,
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P: Is3D,
N: IsNormalized3D,
impl<P, N> StructuralPartialEq for Plane3D<P, N> where
P: Is3D,
N: IsNormalized3D,
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P: Is3D,
N: IsNormalized3D,
Auto Trait Implementations
impl<P, N> RefUnwindSafe for Plane3D<P, N> where
N: RefUnwindSafe,
P: RefUnwindSafe,
N: RefUnwindSafe,
P: RefUnwindSafe,
impl<P, N> Send for Plane3D<P, N> where
N: Send,
P: Send,
N: Send,
P: Send,
impl<P, N> Sync for Plane3D<P, N> where
N: Sync,
P: Sync,
N: Sync,
P: Sync,
impl<P, N> Unpin for Plane3D<P, N> where
N: Unpin,
P: Unpin,
N: Unpin,
P: Unpin,
impl<P, N> UnwindSafe for Plane3D<P, N> where
N: UnwindSafe,
P: UnwindSafe,
N: UnwindSafe,
P: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,