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/* Copyright 2017 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! HasDistanceTo trait used for types which have a defined distance towards another T. //! Implementing HasDistanceTo<T> for U also implements HasDistanceTo<U> for T use prelude::*; /// HasDistanceTo trait used for types which have a defined distance towards another T. /// Implementing HasDistanceTo<T> for U also implements HasDistanceTo<U> for T pub trait HasDistanceTo<T> { /// Should return the sqr distance to other fn sqr_distance(&self, other: &T) -> NonNegative; /// The distance to other fn distance(&self, other: &T) -> NonNegative { self.sqr_distance(other).sqrt() } } /* @todo currently breaks A.distance(A). Possible, once specialization hits stable impl<T, U> HasDistanceTo<T> for U where T: HasDistanceTo<U> { fn sqr_distance(&self, other: &T) -> NonNegative { other.sqr_distance(self) } }*/