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/* Copyright 2017 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! IsMesh trait used for meshes use prelude::*; /// IsMesh is trait used for meshes pub trait IsMesh<V, TU> where TU: IsTopologyUnit { /// Should return the number of faces within the mesh fn num_faces(&self) -> usize; /// Should return the number of vertices within the mesh fn num_vertices(&self) -> usize; /// Should return the ids of vertices of the given face fn face_vertex_ids(&self, faceid: FId) -> Result<TU>; /// Should return the vertices of the given face fn face_vertices(&self, faceid: FId) -> Result<(V, V, V)>; /// Should return the vertex with the given id fn vertex(&self, vertexid: VId) -> Result<V>; }