Struct rust_3d::LineSegment2D
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pub struct LineSegment2D { pub start: Point2D, pub end: Point2D, }
LineSegment2D, a line segment within 2D space
Fields
start: Point2D
end: Point2D
Methods
impl LineSegment2D
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pub fn new(start: Point2D, end: Point2D) -> Self
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Creates a new LineSegment2D from a start and end Point
Trait Implementations
impl Debug for LineSegment2D
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl PartialEq for LineSegment2D
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fn eq(&self, __arg_0: &LineSegment2D) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &LineSegment2D) -> bool
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This method tests for !=
.
impl PartialOrd for LineSegment2D
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fn partial_cmp(&self, __arg_0: &LineSegment2D) -> Option<Ordering>
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This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, __arg_0: &LineSegment2D) -> bool
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This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, __arg_0: &LineSegment2D) -> bool
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This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, __arg_0: &LineSegment2D) -> bool
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This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, __arg_0: &LineSegment2D) -> bool
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This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl Eq for LineSegment2D
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impl Clone for LineSegment2D
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fn clone(&self) -> LineSegment2D
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Hash for LineSegment2D
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
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Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl IsMovable2D for LineSegment2D
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impl HasLength for LineSegment2D
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impl HasBoundingBox2D for LineSegment2D
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fn bounding_box(&self) -> Result<BoundingBox2D>
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Should return the bounding box as a pair of two points. The first point should be the minimum for all coordinates, the second the maximum for all coordinates
impl HasCenterOfGravity2D for LineSegment2D
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fn center_of_gravity(&self) -> Result<Point2D>
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Should return the center of gravity