Struct rusoto_gamelift::UpdateScriptInput
source · [−]pub struct UpdateScriptInput {
pub name: Option<String>,
pub script_id: String,
pub storage_location: Option<S3Location>,
pub version: Option<String>,
pub zip_file: Option<Bytes>,
}
Fields
name: Option<String>
A descriptive label that is associated with a script. Script names do not need to be unique.
script_id: String
A unique identifier for the Realtime script to update. You can use either the script ID or ARN value.
storage_location: Option<S3Location>
The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the ObjectVersion
parameter to specify an earlier version.
version: Option<String>
Version information that is associated with a build or script. Version strings do not need to be unique.
zip_file: Option<Bytes>
A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or multiple files. Maximum size of a zip file is 5 MB.
When using the AWS CLI tool to create a script, this parameter is set to the zip file name. It must be prepended with the string "fileb://" to indicate that the file data is a binary object. For example: --zip-file fileb://myRealtimeScript.zip
.
Trait Implementations
sourceimpl Clone for UpdateScriptInput
impl Clone for UpdateScriptInput
sourcefn clone(&self) -> UpdateScriptInput
fn clone(&self) -> UpdateScriptInput
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for UpdateScriptInput
impl Debug for UpdateScriptInput
sourceimpl Default for UpdateScriptInput
impl Default for UpdateScriptInput
sourcefn default() -> UpdateScriptInput
fn default() -> UpdateScriptInput
Returns the “default value” for a type. Read more
sourceimpl PartialEq<UpdateScriptInput> for UpdateScriptInput
impl PartialEq<UpdateScriptInput> for UpdateScriptInput
sourcefn eq(&self, other: &UpdateScriptInput) -> bool
fn eq(&self, other: &UpdateScriptInput) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &UpdateScriptInput) -> bool
fn ne(&self, other: &UpdateScriptInput) -> bool
This method tests for !=
.
sourceimpl Serialize for UpdateScriptInput
impl Serialize for UpdateScriptInput
impl StructuralPartialEq for UpdateScriptInput
Auto Trait Implementations
impl RefUnwindSafe for UpdateScriptInput
impl Send for UpdateScriptInput
impl Sync for UpdateScriptInput
impl Unpin for UpdateScriptInput
impl UnwindSafe for UpdateScriptInput
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more