pub struct CreateFleetLocationsInput {
pub fleet_id: String,
pub locations: Vec<LocationConfiguration>,
}
Expand description
Represents the input for a request operation.
Fields
fleet_id: String
A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.
locations: Vec<LocationConfiguration>
A list of locations to deploy additional instances to and manage as part of the fleet. You can add any GameLift-supported AWS Region as a remote location, in the form of an AWS Region code such as us-west-2
.
Trait Implementations
sourceimpl Clone for CreateFleetLocationsInput
impl Clone for CreateFleetLocationsInput
sourcefn clone(&self) -> CreateFleetLocationsInput
fn clone(&self) -> CreateFleetLocationsInput
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for CreateFleetLocationsInput
impl Debug for CreateFleetLocationsInput
sourceimpl Default for CreateFleetLocationsInput
impl Default for CreateFleetLocationsInput
sourcefn default() -> CreateFleetLocationsInput
fn default() -> CreateFleetLocationsInput
Returns the “default value” for a type. Read more
sourceimpl PartialEq<CreateFleetLocationsInput> for CreateFleetLocationsInput
impl PartialEq<CreateFleetLocationsInput> for CreateFleetLocationsInput
sourcefn eq(&self, other: &CreateFleetLocationsInput) -> bool
fn eq(&self, other: &CreateFleetLocationsInput) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &CreateFleetLocationsInput) -> bool
fn ne(&self, other: &CreateFleetLocationsInput) -> bool
This method tests for !=
.
sourceimpl Serialize for CreateFleetLocationsInput
impl Serialize for CreateFleetLocationsInput
impl StructuralPartialEq for CreateFleetLocationsInput
Auto Trait Implementations
impl RefUnwindSafe for CreateFleetLocationsInput
impl Send for CreateFleetLocationsInput
impl Sync for CreateFleetLocationsInput
impl Unpin for CreateFleetLocationsInput
impl UnwindSafe for CreateFleetLocationsInput
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more