Struct rusoto_gamelift::AttributeValue
source · [−]pub struct AttributeValue {
pub n: Option<f64>,
pub s: Option<String>,
pub sdm: Option<HashMap<String, f64>>,
pub sl: Option<Vec<String>>,
}
Expand description
Values for use in Player attribute key-value pairs. This object lets you specify an attribute value using any of the valid data types: string, number, string array, or data map. Each AttributeValue
object can use only one of the available properties.
Fields
n: Option<f64>
For number values, expressed as double.
s: Option<String>
For single string values. Maximum string length is 100 characters.
sdm: Option<HashMap<String, f64>>
For a map of up to 10 data type:value pairs. Maximum length for each string value is 100 characters.
sl: Option<Vec<String>>
For a list of up to 10 strings. Maximum length for each string is 100 characters. Duplicate values are not recognized; all occurrences of the repeated value after the first of a repeated value are ignored.
Trait Implementations
sourceimpl Clone for AttributeValue
impl Clone for AttributeValue
sourcefn clone(&self) -> AttributeValue
fn clone(&self) -> AttributeValue
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for AttributeValue
impl Debug for AttributeValue
sourceimpl Default for AttributeValue
impl Default for AttributeValue
sourcefn default() -> AttributeValue
fn default() -> AttributeValue
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for AttributeValue
impl<'de> Deserialize<'de> for AttributeValue
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<AttributeValue> for AttributeValue
impl PartialEq<AttributeValue> for AttributeValue
sourcefn eq(&self, other: &AttributeValue) -> bool
fn eq(&self, other: &AttributeValue) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &AttributeValue) -> bool
fn ne(&self, other: &AttributeValue) -> bool
This method tests for !=
.
sourceimpl Serialize for AttributeValue
impl Serialize for AttributeValue
impl StructuralPartialEq for AttributeValue
Auto Trait Implementations
impl RefUnwindSafe for AttributeValue
impl Send for AttributeValue
impl Sync for AttributeValue
impl Unpin for AttributeValue
impl UnwindSafe for AttributeValue
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more