pub enum UpdateGameServerGroupError {
InternalService(String),
InvalidRequest(String),
NotFound(String),
Unauthorized(String),
}
Expand description
Errors returned by UpdateGameServerGroup
Variants
InternalService(String)
The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.
InvalidRequest(String)
One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.
NotFound(String)
A service resource associated with the request could not be found. Clients should not retry such requests.
Unauthorized(String)
The client failed authentication. Clients should not retry such requests.
Implementations
Trait Implementations
sourceimpl Debug for UpdateGameServerGroupError
impl Debug for UpdateGameServerGroupError
sourceimpl Display for UpdateGameServerGroupError
impl Display for UpdateGameServerGroupError
sourceimpl Error for UpdateGameServerGroupError
impl Error for UpdateGameServerGroupError
1.30.0 · sourcefn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
sourcefn backtrace(&self) -> Option<&Backtrace>
fn backtrace(&self) -> Option<&Backtrace>
backtrace
)Returns a stack backtrace, if available, of where this error occurred. Read more
1.0.0 · sourcefn description(&self) -> &str
fn description(&self) -> &str
use the Display impl or to_string()
sourceimpl PartialEq<UpdateGameServerGroupError> for UpdateGameServerGroupError
impl PartialEq<UpdateGameServerGroupError> for UpdateGameServerGroupError
sourcefn eq(&self, other: &UpdateGameServerGroupError) -> bool
fn eq(&self, other: &UpdateGameServerGroupError) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &UpdateGameServerGroupError) -> bool
fn ne(&self, other: &UpdateGameServerGroupError) -> bool
This method tests for !=
.
impl StructuralPartialEq for UpdateGameServerGroupError
Auto Trait Implementations
impl RefUnwindSafe for UpdateGameServerGroupError
impl Send for UpdateGameServerGroupError
impl Sync for UpdateGameServerGroupError
impl Unpin for UpdateGameServerGroupError
impl UnwindSafe for UpdateGameServerGroupError
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more