[][src]Struct rusoto_gamelift::UpdateFleetAttributesInput

pub struct UpdateFleetAttributesInput {
    pub description: Option<String>,
    pub fleet_id: String,
    pub metric_groups: Option<Vec<String>>,
    pub name: Option<String>,
    pub new_game_session_protection_policy: Option<String>,
    pub resource_creation_limit_policy: Option<ResourceCreationLimitPolicy>,
}

Represents the input for a request action.

Fields

Human-readable description of a fleet.

Unique identifier for a fleet to update attribute metadata for.

Names of metric groups to include this fleet in. Amazon CloudWatch uses a fleet metric group is to aggregate metrics from multiple fleets. Use an existing metric group name to add this fleet to the group. Or use a new name to create a new metric group. A fleet can only be included in one metric group at a time.

Descriptive label that is associated with a fleet. Fleet names do not need to be unique.

Game session protection policy to apply to all new instances created in this fleet. Instances that already exist are not affected. You can set protection for individual instances using UpdateGameSession.

  • NoProtection -- The game session can be terminated during a scale-down event.

  • FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during a scale-down event.

Policy that limits the number of game sessions an individual player can create over a span of time.

Trait Implementations

impl PartialEq<UpdateFleetAttributesInput> for UpdateFleetAttributesInput
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Default for UpdateFleetAttributesInput
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Returns the "default value" for a type. Read more

impl Clone for UpdateFleetAttributesInput
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for UpdateFleetAttributesInput
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Formats the value using the given formatter. Read more

impl Serialize for UpdateFleetAttributesInput
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Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
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Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> Into for T where
    U: From<T>, 
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Performs the conversion.

impl<T> From for T
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Performs the conversion.

impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

🔬 This is a nightly-only experimental API. (try_from)

Performs the conversion.

impl<T> Borrow for T where
    T: ?Sized
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Immutably borrows from an owned value. Read more

impl<T> BorrowMut for T where
    T: ?Sized
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Mutably borrows from an owned value. Read more

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

🔬 This is a nightly-only experimental API. (try_from)

Performs the conversion.

impl<T> Any for T where
    T: 'static + ?Sized
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🔬 This is a nightly-only experimental API. (get_type_id)

this method will likely be replaced by an associated static

Gets the TypeId of self. Read more

impl<T> Same for T

Should always be Self

impl<T> Erased for T