[−][src]Struct rusoto_gamelift::CreateBuildInput
Represents the input for a request action.
Fields
name: Option<String>
Descriptive label that is associated with a build. Build names do not need to be unique. You can use UpdateBuild to change this value later.
operating_system: Option<String>
Operating system that the game server binaries are built to run on. This value determines the type of fleet resources that you can use for this build. If your game build contains multiple executables, they all must run on the same operating system. If an operating system is not specified when creating a build, Amazon GameLift uses the default value (WINDOWS_2012). This value cannot be changed later.
storage_location: Option<S3Location>
Information indicating where your game build files are stored. Use this parameter only when creating a build with files stored in an Amazon S3 bucket that you own. The storage location must specify an Amazon S3 bucket name and key, as well as a role ARN that you set up to allow Amazon GameLift to access your Amazon S3 bucket. The S3 bucket must be in the same region that you want to create a new build in.
version: Option<String>
Version that is associated with this build. Version strings do not need to be unique. You can use UpdateBuild to change this value later.
Trait Implementations
impl PartialEq<CreateBuildInput> for CreateBuildInput
[src]
impl PartialEq<CreateBuildInput> for CreateBuildInput
fn eq(&self, other: &CreateBuildInput) -> bool
[src]
fn eq(&self, other: &CreateBuildInput) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &CreateBuildInput) -> bool
[src]
fn ne(&self, other: &CreateBuildInput) -> bool
This method tests for !=
.
impl Default for CreateBuildInput
[src]
impl Default for CreateBuildInput
fn default() -> CreateBuildInput
[src]
fn default() -> CreateBuildInput
Returns the "default value" for a type. Read more
impl Clone for CreateBuildInput
[src]
impl Clone for CreateBuildInput
fn clone(&self) -> CreateBuildInput
[src]
fn clone(&self) -> CreateBuildInput
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for CreateBuildInput
[src]
impl Debug for CreateBuildInput
fn fmt(&self, f: &mut Formatter) -> Result
[src]
fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Serialize for CreateBuildInput
[src]
impl Serialize for CreateBuildInput
Auto Trait Implementations
impl Send for CreateBuildInput
impl Send for CreateBuildInput
impl Sync for CreateBuildInput
impl Sync for CreateBuildInput
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
type Owned = T
fn to_owned(&self) -> T
[src]
fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
fn clone_into(&self, target: &mut T)
[src]
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T, U> Into for T where
U: From<T>,
[src]
impl<T, U> Into for T where
U: From<T>,
impl<T> From for T
[src]
impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
[src]
impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
try_from
)Performs the conversion.
impl<T> Borrow for T where
T: ?Sized,
[src]
impl<T> Borrow for T where
T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
[src]
impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T, U> TryInto for T where
U: TryFrom<T>,
[src]
impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
try_from
)Performs the conversion.
impl<T> Any for T where
T: 'static + ?Sized,
[src]
impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
[src]
fn get_type_id(&self) -> TypeId
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static
Gets the TypeId
of self
. Read more
impl<T> Same for T
impl<T> Same for T
type Output = T
Should always be Self
impl<T> Erased for T
impl<T> Erased for T