[−][src]Struct rusoto_gamelift::PlayerLatency
Regional latency information for a player, used when requesting a new game session with StartGameSessionPlacement. This value indicates the amount of time lag that exists when the player is connected to a fleet in the specified region. The relative difference between a player's latency values for multiple regions are used to determine which fleets are best suited to place a new game session for the player.
Fields
latency_in_milliseconds: Option<f32>
Amount of time that represents the time lag experienced by the player when connected to the specified region.
player_id: Option<String>
Unique identifier for a player associated with the latency data.
region_identifier: Option<String>
Name of the region that is associated with the latency value.
Trait Implementations
impl Default for PlayerLatency
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impl Default for PlayerLatency
fn default() -> PlayerLatency
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fn default() -> PlayerLatency
Returns the "default value" for a type. Read more
impl PartialEq<PlayerLatency> for PlayerLatency
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impl PartialEq<PlayerLatency> for PlayerLatency
fn eq(&self, other: &PlayerLatency) -> bool
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fn eq(&self, other: &PlayerLatency) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &PlayerLatency) -> bool
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fn ne(&self, other: &PlayerLatency) -> bool
This method tests for !=
.
impl Clone for PlayerLatency
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impl Clone for PlayerLatency
fn clone(&self) -> PlayerLatency
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fn clone(&self) -> PlayerLatency
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for PlayerLatency
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impl Debug for PlayerLatency
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Serialize for PlayerLatency
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impl Serialize for PlayerLatency
fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<'de> Deserialize<'de> for PlayerLatency
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impl<'de> Deserialize<'de> for PlayerLatency
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl Send for PlayerLatency
impl Send for PlayerLatency
impl Sync for PlayerLatency
impl Sync for PlayerLatency
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
type Owned = T
fn to_owned(&self) -> T
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fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
fn clone_into(&self, target: &mut T)
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fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> From for T
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impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
try_from
)Performs the conversion.
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
try_from
)Performs the conversion.
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static
Gets the TypeId
of self
. Read more
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
impl<T> Same for T
impl<T> Same for T
type Output = T
Should always be Self
impl<T> Erased for T
impl<T> Erased for T