[−][src]Enum rusoto_gamelift::UpdateGameSessionError
Errors returned by UpdateGameSession
Variants
Conflict(String)
The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request.
InternalService(String)
The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.
InvalidGameSessionStatus(String)
The requested operation would cause a conflict with the current state of a resource associated with the request and/or the game instance. Resolve the conflict before retrying.
InvalidRequest(String)
One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.
NotFound(String)
A service resource associated with the request could not be found. Clients should not retry such requests.
The client failed authentication. Clients should not retry such requests.
HttpDispatch(HttpDispatchError)
An error occurred dispatching the HTTP request
Credentials(CredentialsError)
An error was encountered with AWS credentials.
Validation(String)
A validation error occurred. Details from AWS are provided.
ParseError(String)
An error occurred parsing the response payload.
Unknown(BufferedHttpResponse)
An unknown error occurred. The raw HTTP response is provided.
Methods
impl UpdateGameSessionError
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impl UpdateGameSessionError
pub fn from_response(res: BufferedHttpResponse) -> UpdateGameSessionError
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pub fn from_response(res: BufferedHttpResponse) -> UpdateGameSessionError
Trait Implementations
impl PartialEq<UpdateGameSessionError> for UpdateGameSessionError
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impl PartialEq<UpdateGameSessionError> for UpdateGameSessionError
fn eq(&self, other: &UpdateGameSessionError) -> bool
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fn eq(&self, other: &UpdateGameSessionError) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &UpdateGameSessionError) -> bool
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fn ne(&self, other: &UpdateGameSessionError) -> bool
This method tests for !=
.
impl From<Error> for UpdateGameSessionError
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impl From<Error> for UpdateGameSessionError
fn from(err: Error) -> UpdateGameSessionError
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fn from(err: Error) -> UpdateGameSessionError
Performs the conversion.
impl From<CredentialsError> for UpdateGameSessionError
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impl From<CredentialsError> for UpdateGameSessionError
fn from(err: CredentialsError) -> UpdateGameSessionError
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fn from(err: CredentialsError) -> UpdateGameSessionError
Performs the conversion.
impl From<HttpDispatchError> for UpdateGameSessionError
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impl From<HttpDispatchError> for UpdateGameSessionError
fn from(err: HttpDispatchError) -> UpdateGameSessionError
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fn from(err: HttpDispatchError) -> UpdateGameSessionError
Performs the conversion.
impl From<Error> for UpdateGameSessionError
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impl From<Error> for UpdateGameSessionError
fn from(err: Error) -> UpdateGameSessionError
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fn from(err: Error) -> UpdateGameSessionError
Performs the conversion.
impl Debug for UpdateGameSessionError
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impl Debug for UpdateGameSessionError
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Display for UpdateGameSessionError
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impl Display for UpdateGameSessionError
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Error for UpdateGameSessionError
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impl Error for UpdateGameSessionError
fn description(&self) -> &str
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fn description(&self) -> &str
This method is soft-deprecated. Read more
fn cause(&self) -> Option<&dyn Error>
1.0.0[src]
fn cause(&self) -> Option<&dyn Error>
: replaced by Error::source, which can support downcasting
The lower-level cause of this error, if any. Read more
fn source(&self) -> Option<&(dyn Error + 'static)>
1.30.0[src]
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
Auto Trait Implementations
impl Send for UpdateGameSessionError
impl Send for UpdateGameSessionError
impl Sync for UpdateGameSessionError
impl Sync for UpdateGameSessionError
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> ToString for T where
T: Display + ?Sized,
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impl<T> ToString for T where
T: Display + ?Sized,
impl<T> From for T
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impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
try_from
)Performs the conversion.
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
try_from
)Performs the conversion.
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static
Gets the TypeId
of self
. Read more
impl<T> Same for T
impl<T> Same for T
type Output = T
Should always be Self
impl<T> Erased for T
impl<T> Erased for T