Struct rusoto_gamelift::StartMatchBackfillOutput [−][src]
pub struct StartMatchBackfillOutput { pub matchmaking_ticket: Option<MatchmakingTicket>, }
Represents the returned data in response to a request action.
Fields
matchmaking_ticket: Option<MatchmakingTicket>
Ticket representing the backfill matchmaking request. This object includes the information in the request, ticket status, and match results as generated during the matchmaking process.
Trait Implementations
impl Default for StartMatchBackfillOutput
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impl Default for StartMatchBackfillOutput
fn default() -> StartMatchBackfillOutput
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fn default() -> StartMatchBackfillOutput
Returns the "default value" for a type. Read more
impl Debug for StartMatchBackfillOutput
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impl Debug for StartMatchBackfillOutput
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Clone for StartMatchBackfillOutput
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impl Clone for StartMatchBackfillOutput
fn clone(&self) -> StartMatchBackfillOutput
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fn clone(&self) -> StartMatchBackfillOutput
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl PartialEq for StartMatchBackfillOutput
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impl PartialEq for StartMatchBackfillOutput
fn eq(&self, other: &StartMatchBackfillOutput) -> bool
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fn eq(&self, other: &StartMatchBackfillOutput) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &StartMatchBackfillOutput) -> bool
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fn ne(&self, other: &StartMatchBackfillOutput) -> bool
This method tests for !=
.
Auto Trait Implementations
impl Send for StartMatchBackfillOutput
impl Send for StartMatchBackfillOutput
impl Sync for StartMatchBackfillOutput
impl Sync for StartMatchBackfillOutput