Struct rusoto_gamelift::VpcPeeringConnectionStatus [−][src]
Represents status information for a VPC peering connection. Status is associated with a VpcPeeringConnection object. Status codes and messages are provided from EC2 (see VpcPeeringConnectionStateReason). Connection status information is also communicated as a fleet Event.
Fields
code: Option<String>
Code indicating the status of a VPC peering connection.
message: Option<String>
Additional messaging associated with the connection status.
Trait Implementations
impl Default for VpcPeeringConnectionStatus
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impl Default for VpcPeeringConnectionStatus
fn default() -> VpcPeeringConnectionStatus
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fn default() -> VpcPeeringConnectionStatus
Returns the "default value" for a type. Read more
impl Debug for VpcPeeringConnectionStatus
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impl Debug for VpcPeeringConnectionStatus
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Clone for VpcPeeringConnectionStatus
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impl Clone for VpcPeeringConnectionStatus
fn clone(&self) -> VpcPeeringConnectionStatus
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fn clone(&self) -> VpcPeeringConnectionStatus
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl PartialEq for VpcPeeringConnectionStatus
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impl PartialEq for VpcPeeringConnectionStatus
fn eq(&self, other: &VpcPeeringConnectionStatus) -> bool
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fn eq(&self, other: &VpcPeeringConnectionStatus) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &VpcPeeringConnectionStatus) -> bool
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fn ne(&self, other: &VpcPeeringConnectionStatus) -> bool
This method tests for !=
.
Auto Trait Implementations
impl Send for VpcPeeringConnectionStatus
impl Send for VpcPeeringConnectionStatus
impl Sync for VpcPeeringConnectionStatus
impl Sync for VpcPeeringConnectionStatus