Struct rusoto_gamelift::CreateFleetOutput [−][src]
pub struct CreateFleetOutput { pub fleet_attributes: Option<FleetAttributes>, }
Represents the returned data in response to a request action.
Fields
fleet_attributes: Option<FleetAttributes>
Properties for the newly created fleet.
Trait Implementations
impl Default for CreateFleetOutput
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impl Default for CreateFleetOutput
fn default() -> CreateFleetOutput
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fn default() -> CreateFleetOutput
Returns the "default value" for a type. Read more
impl Debug for CreateFleetOutput
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impl Debug for CreateFleetOutput
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Clone for CreateFleetOutput
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impl Clone for CreateFleetOutput
fn clone(&self) -> CreateFleetOutput
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fn clone(&self) -> CreateFleetOutput
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl PartialEq for CreateFleetOutput
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impl PartialEq for CreateFleetOutput
fn eq(&self, other: &CreateFleetOutput) -> bool
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fn eq(&self, other: &CreateFleetOutput) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &CreateFleetOutput) -> bool
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fn ne(&self, other: &CreateFleetOutput) -> bool
This method tests for !=
.
Auto Trait Implementations
impl Send for CreateFleetOutput
impl Send for CreateFleetOutput
impl Sync for CreateFleetOutput
impl Sync for CreateFleetOutput