Struct rusoto_gamelift::IpPermission[][src]

pub struct IpPermission {
    pub from_port: i64,
    pub ip_range: String,
    pub protocol: String,
    pub to_port: i64,
}

A range of IP addresses and port settings that allow inbound traffic to connect to server processes on Amazon GameLift. Each game session hosted on a fleet is assigned a unique combination of IP address and port number, which must fall into the fleet's allowed ranges. This combination is included in the GameSession object.

Fields

Starting value for a range of allowed port numbers.

Range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "000.000.000.000/[subnet mask]" or optionally the shortened version "0.0.0.0/[subnet mask]".

Network communication protocol used by the fleet.

Ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.

Trait Implementations

impl Default for IpPermission
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Returns the "default value" for a type. Read more

impl Debug for IpPermission
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Formats the value using the given formatter. Read more

impl Clone for IpPermission
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl PartialEq for IpPermission
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations