Struct rusoto_gamelift::GetGameSessionLogUrlInput [−][src]
pub struct GetGameSessionLogUrlInput { pub game_session_id: String, }
Represents the input for a request action.
Fields
game_session_id: String
Unique identifier for the game session to get logs for.
Trait Implementations
impl Default for GetGameSessionLogUrlInput
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impl Default for GetGameSessionLogUrlInput
fn default() -> GetGameSessionLogUrlInput
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fn default() -> GetGameSessionLogUrlInput
Returns the "default value" for a type. Read more
impl Debug for GetGameSessionLogUrlInput
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impl Debug for GetGameSessionLogUrlInput
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Clone for GetGameSessionLogUrlInput
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impl Clone for GetGameSessionLogUrlInput
fn clone(&self) -> GetGameSessionLogUrlInput
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fn clone(&self) -> GetGameSessionLogUrlInput
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl PartialEq for GetGameSessionLogUrlInput
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impl PartialEq for GetGameSessionLogUrlInput
fn eq(&self, other: &GetGameSessionLogUrlInput) -> bool
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fn eq(&self, other: &GetGameSessionLogUrlInput) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &GetGameSessionLogUrlInput) -> bool
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fn ne(&self, other: &GetGameSessionLogUrlInput) -> bool
This method tests for !=
.
Auto Trait Implementations
impl Send for GetGameSessionLogUrlInput
impl Send for GetGameSessionLogUrlInput
impl Sync for GetGameSessionLogUrlInput
impl Sync for GetGameSessionLogUrlInput