Struct rusoto_gamelift::DescribeGameSessionQueuesOutput [−][src]
pub struct DescribeGameSessionQueuesOutput { pub game_session_queues: Option<Vec<GameSessionQueue>>, pub next_token: Option<String>, }
Represents the returned data in response to a request action.
Fields
game_session_queues: Option<Vec<GameSessionQueue>>
Collection of objects that describes the requested game session queues.
next_token: Option<String>
Token that indicates where to resume retrieving results on the next call to this action. If no token is returned, these results represent the end of the list.
Trait Implementations
impl Default for DescribeGameSessionQueuesOutput
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impl Default for DescribeGameSessionQueuesOutput
fn default() -> DescribeGameSessionQueuesOutput
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fn default() -> DescribeGameSessionQueuesOutput
Returns the "default value" for a type. Read more
impl Debug for DescribeGameSessionQueuesOutput
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impl Debug for DescribeGameSessionQueuesOutput
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Clone for DescribeGameSessionQueuesOutput
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impl Clone for DescribeGameSessionQueuesOutput
fn clone(&self) -> DescribeGameSessionQueuesOutput
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fn clone(&self) -> DescribeGameSessionQueuesOutput
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
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[src]Performs copy-assignment from source
. Read more
impl PartialEq for DescribeGameSessionQueuesOutput
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impl PartialEq for DescribeGameSessionQueuesOutput
fn eq(&self, other: &DescribeGameSessionQueuesOutput) -> bool
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fn eq(&self, other: &DescribeGameSessionQueuesOutput) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &DescribeGameSessionQueuesOutput) -> bool
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fn ne(&self, other: &DescribeGameSessionQueuesOutput) -> bool
This method tests for !=
.
Auto Trait Implementations
impl Send for DescribeGameSessionQueuesOutput
impl Send for DescribeGameSessionQueuesOutput
impl Sync for DescribeGameSessionQueuesOutput
impl Sync for DescribeGameSessionQueuesOutput