Struct rusoto_gamelift::CreatePlayerSessionsInput[][src]

pub struct CreatePlayerSessionsInput {
    pub game_session_id: String,
    pub player_data_map: Option<HashMap<String, String>>,
    pub player_ids: Vec<String>,
}

Represents the input for a request action.

Fields

Unique identifier for the game session to add players to.

Map of string pairs, each specifying a player ID and a set of developer-defined information related to the player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game. Player data strings for player IDs not included in the PlayerIds parameter are ignored.

List of unique identifiers for the players to be added.

Trait Implementations

impl Default for CreatePlayerSessionsInput
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Returns the "default value" for a type. Read more

impl Debug for CreatePlayerSessionsInput
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Formats the value using the given formatter. Read more

impl Clone for CreatePlayerSessionsInput
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl PartialEq for CreatePlayerSessionsInput
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations