Struct rusoto_gamelift::AwsCredentials [−][src]
pub struct AwsCredentials { pub access_key_id: Option<String>, pub secret_access_key: Option<String>, pub session_token: Option<String>, }
Temporary access credentials used for uploading game build files to Amazon GameLift. They are valid for a limited time. If they expire before you upload your game build, get a new set by calling RequestUploadCredentials.
Fields
access_key_id: Option<String>
Temporary key allowing access to the Amazon GameLift S3 account.
secret_access_key: Option<String>
Temporary secret key allowing access to the Amazon GameLift S3 account.
session_token: Option<String>
Token used to associate a specific build ID with the files uploaded using these credentials.
Trait Implementations
impl Default for AwsCredentials
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impl Default for AwsCredentials
fn default() -> AwsCredentials
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fn default() -> AwsCredentials
Returns the "default value" for a type. Read more
impl Debug for AwsCredentials
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impl Debug for AwsCredentials
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Clone for AwsCredentials
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impl Clone for AwsCredentials
fn clone(&self) -> AwsCredentials
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fn clone(&self) -> AwsCredentials
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl PartialEq for AwsCredentials
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impl PartialEq for AwsCredentials
fn eq(&self, other: &AwsCredentials) -> bool
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fn eq(&self, other: &AwsCredentials) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &AwsCredentials) -> bool
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fn ne(&self, other: &AwsCredentials) -> bool
This method tests for !=
.
Auto Trait Implementations
impl Send for AwsCredentials
impl Send for AwsCredentials
impl Sync for AwsCredentials
impl Sync for AwsCredentials