Struct rusoto_gamelift::CreateVpcPeeringConnectionInput [−][src]
pub struct CreateVpcPeeringConnectionInput { pub fleet_id: String, pub peer_vpc_aws_account_id: String, pub peer_vpc_id: String, }
Represents the input for a request action.
Fields
fleet_id: String
Unique identifier for a fleet. This tells Amazon GameLift which GameLift VPC to peer with.
peer_vpc_aws_account_id: String
Unique identifier for the AWS account with the VPC that you want to peer your Amazon GameLift fleet with. You can find your Account ID in the AWS Management Console under account settings.
peer_vpc_id: String
Unique identifier for a VPC with resources to be accessed by your Amazon GameLift fleet. The VPC must be in the same region where your fleet is deployed. To get VPC information, including IDs, use the Virtual Private Cloud service tools, including the VPC Dashboard in the AWS Management Console.
Trait Implementations
impl Default for CreateVpcPeeringConnectionInput
[src]
impl Default for CreateVpcPeeringConnectionInput
fn default() -> CreateVpcPeeringConnectionInput
[src]
fn default() -> CreateVpcPeeringConnectionInput
Returns the "default value" for a type. Read more
impl Debug for CreateVpcPeeringConnectionInput
[src]
impl Debug for CreateVpcPeeringConnectionInput
fn fmt(&self, f: &mut Formatter) -> Result
[src]
fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Clone for CreateVpcPeeringConnectionInput
[src]
impl Clone for CreateVpcPeeringConnectionInput
fn clone(&self) -> CreateVpcPeeringConnectionInput
[src]
fn clone(&self) -> CreateVpcPeeringConnectionInput
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl PartialEq for CreateVpcPeeringConnectionInput
[src]
impl PartialEq for CreateVpcPeeringConnectionInput
fn eq(&self, other: &CreateVpcPeeringConnectionInput) -> bool
[src]
fn eq(&self, other: &CreateVpcPeeringConnectionInput) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &CreateVpcPeeringConnectionInput) -> bool
[src]
fn ne(&self, other: &CreateVpcPeeringConnectionInput) -> bool
This method tests for !=
.
Auto Trait Implementations
impl Send for CreateVpcPeeringConnectionInput
impl Send for CreateVpcPeeringConnectionInput
impl Sync for CreateVpcPeeringConnectionInput
impl Sync for CreateVpcPeeringConnectionInput