[−][src]Struct rusoto_elb::CreateAccessPointInput
Contains the parameters for CreateLoadBalancer.
Fields
availability_zones: Option<Vec<String>>
One or more Availability Zones from the same region as the load balancer.
You must specify at least one Availability Zone.
You can add more Availability Zones after you create the load balancer using EnableAvailabilityZonesForLoadBalancer.
listeners: Vec<Listener>
The listeners.
For more information, see Listeners for Your Classic Load Balancer in the Classic Load Balancers Guide.
load_balancer_name: String
The name of the load balancer.
This name must be unique within your set of load balancers for the region, must have a maximum of 32 characters, must contain only alphanumeric characters or hyphens, and cannot begin or end with a hyphen.
scheme: Option<String>
The type of a load balancer. Valid only for load balancers in a VPC.
By default, Elastic Load Balancing creates an Internet-facing load balancer with a DNS name that resolves to public IP addresses. For more information about Internet-facing and Internal load balancers, see Load Balancer Scheme in the Elastic Load Balancing User Guide.
Specify internal
to create a load balancer with a DNS name that resolves to private IP addresses.
security_groups: Option<Vec<String>>
The IDs of the security groups to assign to the load balancer.
subnets: Option<Vec<String>>
The IDs of the subnets in your VPC to attach to the load balancer. Specify one subnet per Availability Zone specified in AvailabilityZones
.
A list of tags to assign to the load balancer.
For more information about tagging your load balancer, see Tag Your Classic Load Balancer in the Classic Load Balancers Guide.
Trait Implementations
impl PartialEq<CreateAccessPointInput> for CreateAccessPointInput
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fn eq(&self, other: &CreateAccessPointInput) -> bool
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fn ne(&self, other: &CreateAccessPointInput) -> bool
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impl Default for CreateAccessPointInput
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fn default() -> CreateAccessPointInput
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impl Clone for CreateAccessPointInput
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fn clone(&self) -> CreateAccessPointInput
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for CreateAccessPointInput
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Auto Trait Implementations
impl Sync for CreateAccessPointInput
impl Send for CreateAccessPointInput
impl Unpin for CreateAccessPointInput
impl RefUnwindSafe for CreateAccessPointInput
impl UnwindSafe for CreateAccessPointInput
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Same<T> for T
type Output = T
Should always be Self