Struct rusoto_batch::CreateJobQueueRequest
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pub struct CreateJobQueueRequest { pub compute_environment_order: Vec<ComputeEnvironmentOrder>, pub job_queue_name: String, pub priority: i64, pub state: Option<String>, }
Fields
compute_environment_order: Vec<ComputeEnvironmentOrder>
The set of compute environments mapped to a job queue and their order relative to each other. The job scheduler uses this parameter to determine which compute environment should execute a given job. Compute environments must be in the VALID
state before you can associate them with a job queue. You can associate up to 3 compute environments with a job queue.
job_queue_name: String
The name of the job queue.
priority: i64
The priority of the job queue. Job queues with a higher priority (or a lower integer value for the priority
parameter) are evaluated first when associated with same compute environment. Priority is determined in ascending order, for example, a job queue with a priority value of 1
is given scheduling preference over a job queue with a priority value of 10
.
state: Option<String>
The state of the job queue. If the job queue state is ENABLED
, it is able to accept jobs.
Trait Implementations
impl Default for CreateJobQueueRequest
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fn default() -> CreateJobQueueRequest
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Returns the "default value" for a type. Read more
impl Debug for CreateJobQueueRequest
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impl Clone for CreateJobQueueRequest
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fn clone(&self) -> CreateJobQueueRequest
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more