Struct rusb::Language

source ·
pub struct Language { /* private fields */ }
Expand description

A language used to read string descriptors from USB devices.

A language consists of a primary language and a sub language. Primary languages are language families, such as English or Spanish. Sub languages identify a dialect of the primary language. The dialect may be based on regional differences (United States English compared to United Kingdom English), writing systems (Cyrillic compared to Latin), or age (Modern compared to Traditional). Each primary language has its own set of sub languages.

Implementations§

source§

impl Language

source

pub fn lang_id(self) -> u16

Returns the language’s 16-bit LANGID.

Each language’s LANGID is defined by the USB forum https://learn.microsoft.com/en-us/windows/win32/intl/language-identifier-constants-and-strings.

source

pub fn primary_language(self) -> PrimaryLanguage

Returns the primary language.

source

pub fn sub_language(self) -> SubLanguage

Returns the sub language.

Trait Implementations§

source§

impl Clone for Language

source§

fn clone(&self) -> Language

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Language

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl PartialEq for Language

source§

fn eq(&self, other: &Language) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for Language

source§

impl Eq for Language

source§

impl StructuralPartialEq for Language

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.