pub enum AnyInitialStateEvent {
Show 21 variants PolicyRuleRoom(InitialStateEvent<PolicyRuleRoomEventContent>), PolicyRuleServer(InitialStateEvent<PolicyRuleServerEventContent>), PolicyRuleUser(InitialStateEvent<PolicyRuleUserEventContent>), RoomAliases(InitialStateEvent<RoomAliasesEventContent>), RoomAvatar(InitialStateEvent<RoomAvatarEventContent>), RoomCanonicalAlias(InitialStateEvent<RoomCanonicalAliasEventContent>), RoomCreate(InitialStateEvent<RoomCreateEventContent>), RoomEncryption(InitialStateEvent<RoomEncryptionEventContent>), RoomGuestAccess(InitialStateEvent<RoomGuestAccessEventContent>), RoomHistoryVisibility(InitialStateEvent<RoomHistoryVisibilityEventContent>), RoomJoinRules(InitialStateEvent<RoomJoinRulesEventContent>), RoomMember(InitialStateEvent<RoomMemberEventContent>), RoomName(InitialStateEvent<RoomNameEventContent>), RoomPinnedEvents(InitialStateEvent<RoomPinnedEventsEventContent>), RoomPowerLevels(InitialStateEvent<RoomPowerLevelsEventContent>), RoomServerAcl(InitialStateEvent<RoomServerAclEventContent>), RoomThirdPartyInvite(InitialStateEvent<RoomThirdPartyInviteEventContent>), RoomTombstone(InitialStateEvent<RoomTombstoneEventContent>), RoomTopic(InitialStateEvent<RoomTopicEventContent>), SpaceChild(InitialStateEvent<SpaceChildEventContent>), SpaceParent(InitialStateEvent<SpaceParentEventContent>), // some variants omitted
}
Available on crate feature events only.
Expand description

Any state event.

Variants§

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PolicyRuleRoom(InitialStateEvent<PolicyRuleRoomEventContent>)

m.policy.rule.room

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PolicyRuleServer(InitialStateEvent<PolicyRuleServerEventContent>)

m.policy.rule.server

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PolicyRuleUser(InitialStateEvent<PolicyRuleUserEventContent>)

m.policy.rule.user

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RoomAliases(InitialStateEvent<RoomAliasesEventContent>)

m.room.aliases

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RoomAvatar(InitialStateEvent<RoomAvatarEventContent>)

m.room.avatar

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RoomCanonicalAlias(InitialStateEvent<RoomCanonicalAliasEventContent>)

m.room.canonical_alias

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RoomCreate(InitialStateEvent<RoomCreateEventContent>)

m.room.create

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RoomEncryption(InitialStateEvent<RoomEncryptionEventContent>)

m.room.encryption

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RoomGuestAccess(InitialStateEvent<RoomGuestAccessEventContent>)

m.room.guest_access

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RoomHistoryVisibility(InitialStateEvent<RoomHistoryVisibilityEventContent>)

m.room.history_visibility

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RoomJoinRules(InitialStateEvent<RoomJoinRulesEventContent>)

m.room.join_rules

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RoomMember(InitialStateEvent<RoomMemberEventContent>)

m.room.member

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RoomName(InitialStateEvent<RoomNameEventContent>)

m.room.name

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RoomPinnedEvents(InitialStateEvent<RoomPinnedEventsEventContent>)

m.room.pinned_events

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RoomPowerLevels(InitialStateEvent<RoomPowerLevelsEventContent>)

m.room.power_levels

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RoomServerAcl(InitialStateEvent<RoomServerAclEventContent>)

m.room.server_acl

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RoomThirdPartyInvite(InitialStateEvent<RoomThirdPartyInviteEventContent>)

m.room.third_party_invite

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RoomTombstone(InitialStateEvent<RoomTombstoneEventContent>)

m.room.tombstone

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RoomTopic(InitialStateEvent<RoomTopicEventContent>)

m.room.topic

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SpaceChild(InitialStateEvent<SpaceChildEventContent>)

m.space.child

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SpaceParent(InitialStateEvent<SpaceParentEventContent>)

m.space.parent

Implementations§

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impl AnyInitialStateEvent

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pub fn event_type(&self) -> StateEventType

Returns the type of this event.

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pub fn content(&self) -> AnyStateEventContent

Returns the content for this event.

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pub fn state_key(&self) -> &str

Returns this event’s state_key field.

Trait Implementations§

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impl Clone for AnyInitialStateEvent

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fn clone(&self) -> AnyInitialStateEvent

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnyInitialStateEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for AnyInitialStateEvent

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fn deserialize<D>(
    deserializer: D
) -> Result<AnyInitialStateEvent, <D as Deserializer<'de>>::Error>where
    D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<InitialStateEvent<PolicyRuleRoomEventContent>> for AnyInitialStateEvent

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fn from(
    c: InitialStateEvent<PolicyRuleRoomEventContent>
) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<PolicyRuleServerEventContent>> for AnyInitialStateEvent

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fn from(
    c: InitialStateEvent<PolicyRuleServerEventContent>
) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<PolicyRuleUserEventContent>> for AnyInitialStateEvent

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fn from(
    c: InitialStateEvent<PolicyRuleUserEventContent>
) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomAliasesEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomAliasesEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomAvatarEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomAvatarEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomCanonicalAliasEventContent>> for AnyInitialStateEvent

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fn from(
    c: InitialStateEvent<RoomCanonicalAliasEventContent>
) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomCreateEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomCreateEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomEncryptionEventContent>> for AnyInitialStateEvent

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fn from(
    c: InitialStateEvent<RoomEncryptionEventContent>
) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomGuestAccessEventContent>> for AnyInitialStateEvent

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fn from(
    c: InitialStateEvent<RoomGuestAccessEventContent>
) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomHistoryVisibilityEventContent>> for AnyInitialStateEvent

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fn from(
    c: InitialStateEvent<RoomHistoryVisibilityEventContent>
) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomJoinRulesEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomJoinRulesEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomMemberEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomMemberEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomNameEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomNameEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomPinnedEventsEventContent>> for AnyInitialStateEvent

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fn from(
    c: InitialStateEvent<RoomPinnedEventsEventContent>
) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomPowerLevelsEventContent>> for AnyInitialStateEvent

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fn from(
    c: InitialStateEvent<RoomPowerLevelsEventContent>
) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomServerAclEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomServerAclEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomThirdPartyInviteEventContent>> for AnyInitialStateEvent

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fn from(
    c: InitialStateEvent<RoomThirdPartyInviteEventContent>
) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomTombstoneEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomTombstoneEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<RoomTopicEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<RoomTopicEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<SpaceChildEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<SpaceChildEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.
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impl From<InitialStateEvent<SpaceParentEventContent>> for AnyInitialStateEvent

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fn from(c: InitialStateEvent<SpaceParentEventContent>) -> AnyInitialStateEvent

Converts to this type from the input type.

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impl<T> Any for Twhere
    T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere
    T: ?Sized,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere
    U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<T> ToOwned for Twhere
    T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere
    U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere
    U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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Performs the conversion.
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    V: MultiLane<T>,

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fn vzip(self) -> V

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    S: Into<Dispatch>,

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impl<T> WithSubscriber for T

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    S: Into<Dispatch>,

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    T: for<'de> Deserialize<'de>,