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pub struct SlidingSyncRoom {
    pub name: Option<String>,
    pub initial: Option<bool>,
    pub is_dm: Option<bool>,
    pub invite_state: Vec<Raw<AnyStrippedStateEvent>, Global>,
    pub unread_notifications: UnreadNotificationsCount,
    pub timeline: Vec<Raw<AnySyncTimelineEvent>, Global>,
    pub required_state: Vec<Raw<AnySyncStateEvent>, Global>,
    pub prev_batch: Option<String>,
    pub limited: bool,
    pub joined_count: Option<UInt>,
    pub invited_count: Option<UInt>,
}
Available on (crate features client-api-c or client-api-s) and (crate features client or server) and crate feature api and crate feature unstable-msc3575 only.
Expand description

Updates to joined rooms.

Fields

name: Option<String>

The name of the room as calculated by the server.

initial: Option<bool>

Was this an initial response.

is_dm: Option<bool>

This is a direct message.

invite_state: Vec<Raw<AnyStrippedStateEvent>, Global>

This is not-yet-accepted invite, with the following sync state events the room must be considered in invite state as long as the Option is not None even if there are no state events.

unread_notifications: UnreadNotificationsCount

Counts of unread notifications for this room.

timeline: Vec<Raw<AnySyncTimelineEvent>, Global>

The timeline of messages and state changes in the room.

required_state: Vec<Raw<AnySyncStateEvent>, Global>

Updates to the state at the beginning of the timeline. A list of state events.

prev_batch: Option<String>

The prev_batch allowing you to paginate through the messages before the given ones.

limited: bool

True if the number of events returned was limited by the limit on the filter.

joined_count: Option<UInt>

The number of users with membership of join, including the client’s own user ID.

invited_count: Option<UInt>

The number of users with membership of invite.

Implementations

Creates an empty Room.

Trait Implementations

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