Enum rui::GestureState
source · pub enum GestureState {
Began,
Changed,
Ended,
}
Variants§
Trait Implementations§
source§impl Clone for GestureState
impl Clone for GestureState
source§fn clone(&self) -> GestureState
fn clone(&self) -> GestureState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq<GestureState> for GestureState
impl PartialEq<GestureState> for GestureState
source§fn eq(&self, other: &GestureState) -> bool
fn eq(&self, other: &GestureState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for GestureState
impl Eq for GestureState
impl StructuralEq for GestureState
impl StructuralPartialEq for GestureState
Auto Trait Implementations§
impl RefUnwindSafe for GestureState
impl Send for GestureState
impl Sync for GestureState
impl Unpin for GestureState
impl UnwindSafe for GestureState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.