pub struct State<S> { /* private fields */ }
Expand description
Contains application state. Application state is created using state
.
Implementations
Trait Implementations
Auto Trait Implementations
impl<S> RefUnwindSafe for State<S>
impl<S> Send for State<S> where
S: Send,
impl<S> Sync for State<S> where
S: Send,
impl<S> Unpin for State<S>
impl<S> UnwindSafe for State<S>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more