[][src]Trait rug::rand::RandGen

pub trait RandGen: Send + Sync {
    fn gen(&mut self) -> u32;

    fn gen_bits(&mut self, bits: u32) -> u32 { ... }
fn seed(&mut self, seed: &Integer) { ... }
fn boxed_clone(&self) -> Option<Box<dyn RandGen>> { ... } }

Custom random number generator to be used with RandState.

The methods implemented for this trait, as well as possible destructors, can be used by FFI callback functions. If these methods panic, they can cause the program to abort.

Examples

use rug::rand::RandGen;
use rug::Integer;
struct SimpleGenerator {
    seed: u64,
}
impl RandGen for SimpleGenerator {
    fn gen(&mut self) -> u32 {
        self.seed =
            self.seed.wrapping_mul(6364136223846793005).wrapping_add(1);
        (self.seed >> 32) as u32
    }
    fn seed(&mut self, seed: &Integer) {
        self.seed = seed.to_u64_wrapping();
    }
}
let mut rand = SimpleGenerator { seed: 1 };
assert_eq!(rand.gen(), 1481765933);
assert_eq!(rand.seed, 6364136223846793006);

Required methods

fn gen(&mut self) -> u32

Gets a random 32-bit unsigned integer.

Examples

use rug::rand::RandGen;
struct SimpleGenerator {
    seed: u64,
}
impl RandGen for SimpleGenerator {
    fn gen(&mut self) -> u32 {
        self.seed =
            self.seed.wrapping_mul(6364136223846793005).wrapping_add(1);
        (self.seed >> 32) as u32
    }
}
let mut rand = SimpleGenerator { seed: 1 };
let first = rand.gen();
assert_eq!(rand.seed, 6364136223846793006);
assert_eq!(first, 1481765933);
let second = rand.gen();
assert_eq!(rand.seed, 13885033948157127959);
assert_eq!(second, 3232861391);
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Provided methods

fn gen_bits(&mut self, bits: u32) -> u32

Gets up to 32 random bits.

The default implementation simply calls the gen method once and returns the most significant required bits.

This method can be overridden to store any unused bits for later use. This can be useful for example if the random number generation process is computationally expensive.

Examples

use rug::rand::RandGen;
struct SimpleGenerator {
    seed: u64,
    buffer: u64,
    len: u32,
}
impl RandGen for SimpleGenerator {
    fn gen(&mut self) -> u32 {
        self.gen_bits(32)
    }
    fn gen_bits(&mut self, bits: u32) -> u32 {
        let mut bits = match bits {
            0 => return 0,
            1..=31 => bits,
            _ => 32,
        };
        let mut ret = 0;
        if bits > self.len {
            bits -= self.len;
            ret |= (self.buffer << bits) as u32;
            self.seed = self.seed.wrapping_mul(6364136223846793005);
            self.seed = self.seed.wrapping_add(1);
            self.buffer = self.seed;
            self.len = 64;
        }
        self.len -= bits;
        ret |= (self.buffer >> self.len) as u32;
        self.buffer &= !(!0 << self.len);
        ret
    }
}
let mut rand = SimpleGenerator {
    seed: 1,
    buffer: 0,
    len: 0,
};
let full = 6364136223846793006_u64;
assert_eq!(rand.gen_bits(16), (full >> 48) as u32);
assert_eq!(rand.gen_bits(32), (full >> 16) as u32);
assert_eq!(rand.gen_bits(16), full as u32 & 0xffff);

fn seed(&mut self, seed: &Integer)

Seeds the random number generator.

The default implementation of this function does nothing.

Note that the RandState::seed method will pass its seed parameter exactly to this function without using it otherwise.

Examples

use rug::rand::{RandGen, RandState};
use rug::{Assign, Integer};
struct Seed {
    inner: Integer,
};
impl RandGen for Seed {
    fn gen(&mut self) -> u32 {
        self.inner.to_u32_wrapping()
    }
    fn seed(&mut self, seed: &Integer) {
        self.inner.assign(seed);
    }
}
let mut seed = Seed {
    inner: Integer::from(12),
};
let i = Integer::from(12345);
{
    let mut rand = RandState::new_custom(&mut seed);
    rand.seed(&i);
}
assert_eq!(seed.inner, i);

Since the seed parameter is only passed to this function and not used otherwise, with unsafe code you can pass a reference to anything, or even an isize or usize, to the seeding function.

use rug::rand::{RandGen, RandState};
use rug::Integer;
use std::mem;
struct Seed {
    num: isize,
};
impl RandGen for Seed {
    fn gen(&mut self) -> u32 {
        0x8cef7310
    }
    fn seed(&mut self, seed: &Integer) {
        // unsafe code to transmute from &Integer to isize
        self.num = unsafe { mem::transmute(seed) };
    }
}
let mut seed = Seed { num: 15 };
let i = -12345_isize;
{
    // unsafe code to transmute from isize to &Integer
    let ir = unsafe { mem::transmute(i) };
    let mut rand = RandState::new_custom(&mut seed);
    rand.seed(ir);
}
assert_eq!(seed.num, i);

fn boxed_clone(&self) -> Option<Box<dyn RandGen>>

Optionally clones the random number generator.

The default implementation returns None.

Examples

use rug::rand::RandGen;
struct SimpleGenerator {
    seed: u64,
}
impl RandGen for SimpleGenerator {
    fn gen(&mut self) -> u32 {
        self.seed =
            self.seed.wrapping_mul(6364136223846793005).wrapping_add(1);
        (self.seed >> 32) as u32
    }
    fn boxed_clone(&self) -> Option<Box<dyn RandGen>> {
        let other = SimpleGenerator { seed: self.seed };
        let boxed = Box::new(other);
        Some(boxed)
    }
}
let mut rand = SimpleGenerator { seed: 1 };
let first = rand.gen();
assert_eq!(rand.seed, 6364136223846793006);
assert_eq!(first, 1481765933);
let mut other = rand.boxed_clone().unwrap();
let second = rand.gen();
assert_eq!(rand.seed, 13885033948157127959);
assert_eq!(second, 3232861391);
let second_other = other.gen();
assert_eq!(second_other, 3232861391);
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Implementors

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