pub struct BaseController<Body>where
    Body: Debug + 'static,{ /* private fields */ }
Expand description

A Singleton Controller implementation.

In PureMVC, the Controller class follows the ‘Command and Controller’ strategy, and assumes these responsibilities:

Your application must register Command’s with the Controller. The simplest way is to subclass Facade, and use its register_command method to add your registrations.

Implementations§

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impl<Body> BaseController<Body>where Body: Debug + 'static,

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pub fn new() -> Self

Create instance of BaseController.

Actually, you have to reimplement the Controller for your purposes with Singleton pattern.

This View implementation is keept here in educational purposes only.

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pub fn as_context(&self) -> Rc<dyn NotifyContext>

Reprecent controller as NotifyContext

Trait Implementations§

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impl<Body> Controller<Body> for BaseController<Body>where Body: Debug + 'static,

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fn execute_command(&self, notification: Rc<dyn Notification<Body>>)

Execute the Command previously registered as the handler for Notification’s with the given notification name.
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fn has_command(&self, interest: &Interest) -> bool

Check if a Command is registered for a given Notification
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fn register_command(&self, interest: Interest, command: Rc<dyn Command<Body>>)

Register a particular Command class as the handler for a particular Notification.
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fn remove_command(&self, interest: &Interest)

Remove a previously registered Command to Notification mapping.
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impl<Body> Debug for BaseController<Body>where Body: Debug + 'static,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<Body> Singleton for BaseController<Body>where Body: Debug + 'static,

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fn global() -> &'static Self

Controller Singleton Factory method

It is not possible to implement Singleton with generics. So you should implement it in your final code only.

Error: use of generic parameter from outer function

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impl<Body> Send for BaseController<Body>where Body: Debug + 'static,

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impl<Body> Sync for BaseController<Body>where Body: Debug + 'static,

Auto Trait Implementations§

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impl<Body> !RefUnwindSafe for BaseController<Body>

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impl<Body> Unpin for BaseController<Body>

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impl<Body> !UnwindSafe for BaseController<Body>

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.