Struct rubullet::MouseButtonState [−][src]
pub struct MouseButtonState { /* fields omitted */ }
Expand description
Represents the different possible states of a mouse button
Implementations
is true when the button goes from an “unpressed” to a “pressed” state.
is true when the button is in a “pressed” state.
is true when the button goes from a “pressed” to an “unpressed” state.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for MouseButtonState
impl Send for MouseButtonState
impl Sync for MouseButtonState
impl Unpin for MouseButtonState
impl UnwindSafe for MouseButtonState
Blanket Implementations
Mutably borrows from an owned value. Read more
type Output = T
type Output = T
Should always be Self
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
pub fn vzip(self) -> V