Struct rubullet_sys::b3VisualShapeData[][src]

#[repr(C)]pub struct b3VisualShapeData {
    pub m_objectUniqueId: c_int,
    pub m_linkIndex: c_int,
    pub m_visualGeometryType: c_int,
    pub m_dimensions: [f64; 3],
    pub m_meshAssetFileName: [c_char; 1024],
    pub m_localVisualFrame: [f64; 7],
    pub m_rgbaColor: [f64; 4],
    pub m_tinyRendererTextureId: c_int,
    pub m_textureUniqueId: c_int,
    pub m_openglTextureId: c_int,
}

Fields

m_objectUniqueId: c_intm_linkIndex: c_intm_visualGeometryType: c_intm_dimensions: [f64; 3]m_meshAssetFileName: [c_char; 1024]m_localVisualFrame: [f64; 7]m_rgbaColor: [f64; 4]m_tinyRendererTextureId: c_intm_textureUniqueId: c_intm_openglTextureId: c_int

Trait Implementations

impl Clone for b3VisualShapeData[src]

impl Copy for b3VisualShapeData[src]

impl Default for b3VisualShapeData[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.