[][src]Type Definition rtsam::geometry::se3::SE3

type SE3<N> = Isometry<N, U3, Unit<Quaternion<N>>>;

A 3-dimensional direct isometry using a unit quaternion for its rotational part. Also known as a rigid-body motion, or as an element of SE(3).

Trait Implementations

impl LieGroup<f64> for SE3<f64>[src]

type D = U6

fn expmap_with_derivative(
    xi: &Vector6<f64>,
    optionalH: Option<&mut Matrix6<f64>>
) -> Self
[src]

Modified from Murray94book version (which assumes w and v normalized?)

fn compose(&self, g: &Self) -> Self[src]

impl Manifold for SE3<f64>[src]

type TangentVector = Vector6<f64>