[−][src]Type Definition rtsam::geometry::se3::SE3
type SE3<N> = Isometry<N, U3, Unit<Quaternion<N>>>;
A 3-dimensional direct isometry using a unit quaternion for its rotational part. Also known as a rigid-body motion, or as an element of SE(3).
Trait Implementations
impl LieGroup<f64> for SE3<f64>
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type D = U6
fn between(&self, g: &Self) -> Self
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fn adjoint_map(&self) -> MatrixN<f64, U6>
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fn logmap(P: &Self, optionalH: Option<&mut Matrix6<f64>>) -> Vector6<f64>
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fn expmap(xi: &Vector6<f64>) -> Self
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fn expmap_with_derivative(
xi: &Vector6<f64>,
optionalH: Option<&mut Matrix6<f64>>
) -> Self
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xi: &Vector6<f64>,
optionalH: Option<&mut Matrix6<f64>>
) -> Self
Modified from Murray94book version (which assumes w and v normalized?)