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use crate::types::*;
use crate::errors::*;
use uuid::Uuid;
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
pub struct GameHighScore {
#[doc(hidden)]
#[serde(rename(serialize = "@type", deserialize = "@type"))]
td_name: String,
#[doc(hidden)]
#[serde(rename(serialize = "@extra", deserialize = "@extra"))]
extra: Option<String>,
position: i64,
user_id: i64,
score: i64,
}
impl RObject for GameHighScore {
#[doc(hidden)] fn td_name(&self) -> &'static str { "gameHighScore" }
#[doc(hidden)] fn extra(&self) -> Option<String> { self.extra.clone() }
fn to_json(&self) -> RTDResult<String> { Ok(serde_json::to_string(self)?) }
}
impl GameHighScore {
pub fn from_json<S: AsRef<str>>(json: S) -> RTDResult<Self> { Ok(serde_json::from_str(json.as_ref())?) }
pub fn builder() -> RTDGameHighScoreBuilder {
let mut inner = GameHighScore::default();
inner.td_name = "gameHighScore".to_string();
inner.extra = Some(Uuid::new_v4().to_string());
RTDGameHighScoreBuilder { inner }
}
pub fn position(&self) -> i64 { self.position }
pub fn user_id(&self) -> i64 { self.user_id }
pub fn score(&self) -> i64 { self.score }
}
#[doc(hidden)]
pub struct RTDGameHighScoreBuilder {
inner: GameHighScore
}
impl RTDGameHighScoreBuilder {
pub fn build(&self) -> GameHighScore { self.inner.clone() }
pub fn position(&mut self, position: i64) -> &mut Self {
self.inner.position = position;
self
}
pub fn user_id(&mut self, user_id: i64) -> &mut Self {
self.inner.user_id = user_id;
self
}
pub fn score(&mut self, score: i64) -> &mut Self {
self.inner.score = score;
self
}
}
impl AsRef<GameHighScore> for GameHighScore {
fn as_ref(&self) -> &GameHighScore { self }
}
impl AsRef<GameHighScore> for RTDGameHighScoreBuilder {
fn as_ref(&self) -> &GameHighScore { &self.inner }
}