# 0.8.2 - 2020-08-01
## Fixed:
- Fixed a rare panic when calling `insert` (See #45)
# 0.8.1 - 2020-06-18
## Changed:
- Fine tuned nearest neighbor iterator inline capacity (see #39). This should boost performance in some cases.
# 0.8.0 - 2020-05-25
## Fixed:
- Bugfix: `RTree::locate_with_selection_function_mut` sometimes returned too many elements for small trees.
## Changed:
- Deprecated `RTree::nearest_neighbor_iter_with_distance`. The name is misleading, use `RTree::nearest_neighbor_iter_with_distance_2` instead.
- Some performance improvements, see #38 and #35
## Added
- Added `nearest_neighbor_iter_with_distance_2` #31
# 0.7.1 - 2020-01-16
## Changed:
- `RTree::intersection_candidates_with_other_tree` can now calculate intersections of trees of different item types (see #23)
# 0.7.0 - 2019-11-25
## Added:
- `RTree::remove_with_selection_function`
- `RTree::pop_nearest_neighbor`
- Added CHANGELOG.md