Type Definition rsmpeg::ffi::AVOptionType[][src]

type AVOptionType = u32;
Expand description

@defgroup avoptions AVOptions @ingroup lavu_data @{ AVOptions provide a generic system to declare options on arbitrary structs (“objects”). An option can have a help text, a type and a range of possible values. Options may then be enumerated, read and written to.

@section avoptions_implement Implementing AVOptions This section describes how to add AVOptions capabilities to a struct.

All AVOptions-related information is stored in an AVClass. Therefore the first member of the struct should be a pointer to an AVClass describing it. The option field of the AVClass must be set to a NULL-terminated static array of AVOptions. Each AVOption must have a non-empty name, a type, a default value and for number-type AVOptions also a range of allowed values. It must also declare an offset in bytes from the start of the struct, where the field associated with this AVOption is located. Other fields in the AVOption struct should also be set when applicable, but are not required.

The following example illustrates an AVOptions-enabled struct: @code typedef struct test_struct { const AVClass *class; int int_opt; char *str_opt; uint8_t *bin_opt; int bin_len; } test_struct;

static const AVOption test_options[] = { { “test_int”, “This is a test option of int type.”, offsetof(test_struct, int_opt), AV_OPT_TYPE_INT, { .i64 = -1 }, INT_MIN, INT_MAX }, { “test_str”, “This is a test option of string type.”, offsetof(test_struct, str_opt), AV_OPT_TYPE_STRING }, { “test_bin”, “This is a test option of binary type.”, offsetof(test_struct, bin_opt), AV_OPT_TYPE_BINARY }, { NULL }, };

static const AVClass test_class = { .class_name = “test class”, .item_name = av_default_item_name, .option = test_options, .version = LIBAVUTIL_VERSION_INT, }; @endcode

Next, when allocating your struct, you must ensure that the AVClass pointer is set to the correct value. Then, av_opt_set_defaults() can be called to initialize defaults. After that the struct is ready to be used with the AVOptions API.

When cleaning up, you may use the av_opt_free() function to automatically free all the allocated string and binary options.

Continuing with the above example:

@code test_struct *alloc_test_struct(void) { test_struct *ret = av_mallocz(sizeof(*ret)); ret->class = &test_class; av_opt_set_defaults(ret); return ret; } void free_test_struct(test_struct **foo) { av_opt_free(*foo); av_freep(foo); } @endcode

@subsection avoptions_implement_nesting Nesting It may happen that an AVOptions-enabled struct contains another AVOptions-enabled struct as a member (e.g. AVCodecContext in libavcodec exports generic options, while its priv_data field exports codec-specific options). In such a case, it is possible to set up the parent struct to export a child’s options. To do that, simply implement AVClass.child_next() and AVClass.child_class_iterate() in the parent struct’s AVClass. Assuming that the test_struct from above now also contains a child_struct field:

 @code
 typedef struct child_struct {
     AVClass *class;
     int flags_opt;
 } child_struct;
 static const AVOption child_opts[] = {
     { "test_flags", "This is a test option of flags type.",
       offsetof(child_struct, flags_opt), AV_OPT_TYPE_FLAGS, { .i64 = 0 }, INT_MIN, INT_MAX },
     { NULL },
 };
 static const AVClass child_class = {
     .class_name = "child class",
     .item_name  = av_default_item_name,
     .option     = child_opts,
     .version    = LIBAVUTIL_VERSION_INT,
 };

 void *child_next(void *obj, void *prev)
 {
     test_struct *t = obj;
     if (!prev && t->child_struct)
         return t->child_struct;
     return NULL
 }
 const AVClass child_class_iterate(void **iter)
 {
     const AVClass *c = *iter ? NULL : &child_class;
     *iter = (void*)(uintptr_t)c;
     return c;
 }
 @endcode
 Putting child_next() and child_class_iterate() as defined above into
 test_class will now make child_struct's options accessible through
 test_struct (again, proper setup as described above needs to be done on
 child_struct right after it is created).

 From the above example it might not be clear why both child_next()
 and child_class_iterate() are needed. The distinction is that child_next()
 iterates over actually existing objects, while child_class_iterate()
 iterates over all possible child classes. E.g. if an AVCodecContext
 was initialized to use a codec which has private options, then its
 child_next() will return AVCodecContext.priv_data and finish
 iterating. OTOH child_class_iterate() on AVCodecContext.av_class will
 iterate over all available codecs with private options.

@subsection avoptions_implement_named_constants Named constants It is possible to create named constants for options. Simply set the unit field of the option the constants should apply to a string and create the constants themselves as options of type AV_OPT_TYPE_CONST with their unit field set to the same string. Their default_val field should contain the value of the named constant. For example, to add some named constants for the test_flags option above, put the following into the child_opts array: @code { “test_flags”, “This is a test option of flags type.”, offsetof(child_struct, flags_opt), AV_OPT_TYPE_FLAGS, { .i64 = 0 }, INT_MIN, INT_MAX, “test_unit” }, { “flag1”, “This is a flag with value 16”, 0, AV_OPT_TYPE_CONST, { .i64 = 16 }, 0, 0, “test_unit” }, @endcode

@section avoptions_use Using AVOptions This section deals with accessing options in an AVOptions-enabled struct. Such structs in FFmpeg are e.g. AVCodecContext in libavcodec or AVFormatContext in libavformat.

@subsection avoptions_use_examine Examining AVOptions The basic functions for examining options are av_opt_next(), which iterates over all options defined for one object, and av_opt_find(), which searches for an option with the given name.

The situation is more complicated with nesting. An AVOptions-enabled struct may have AVOptions-enabled children. Passing the AV_OPT_SEARCH_CHILDREN flag to av_opt_find() will make the function search children recursively.

For enumerating there are basically two cases. The first is when you want to get all options that may potentially exist on the struct and its children (e.g. when constructing documentation). In that case you should call av_opt_child_class_iterate() recursively on the parent struct’s AVClass. The second case is when you have an already initialized struct with all its children and you want to get all options that can be actually written or read from it. In that case you should call av_opt_child_next() recursively (and av_opt_next() on each result).

@subsection avoptions_use_get_set Reading and writing AVOptions When setting options, you often have a string read directly from the user. In such a case, simply passing it to av_opt_set() is enough. For non-string type options, av_opt_set() will parse the string according to the option type.

Similarly av_opt_get() will read any option type and convert it to a string which will be returned. Do not forget that the string is allocated, so you have to free it with av_free().

In some cases it may be more convenient to put all options into an AVDictionary and call av_opt_set_dict() on it. A specific case of this are the format/codec open functions in lavf/lavc which take a dictionary filled with option as a parameter. This makes it possible to set some options that cannot be set otherwise, since e.g. the input file format is not known before the file is actually opened.