Struct sdl2_sys::SDL_TextInputEvent [] [src]

#[repr(C)]
pub struct SDL_TextInputEvent { pub type_: Uint32, pub timestamp: Uint32, pub windowID: Uint32, pub text: [c_char; 32], }

\brief Keyboard text input event structure (event.text.*)

Fields

< ::SDL_TEXTINPUT

< The window with keyboard focus, if any

< The input text

Trait Implementations

impl Debug for SDL_TextInputEvent
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Formats the value using the given formatter.

impl Copy for SDL_TextInputEvent
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impl Clone for SDL_TextInputEvent
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more