Module rs_pbrt::textures

source ·
Expand description

Texture is a template class parameterized by return type of its evaluation function. This design makes it possible to reuse almost all of the code among textures that return different types. PBRT currently uses only Float and Spectrum textures.

  • BilerpTexture
  • Checkerboard2DTexture
  • ConstantTexture
  • DotsTexture
  • FBmTexture
  • ImageTexture
  • MarbleTexture
  • MixTexture
  • PtexTexture
  • ScaleTexture
  • UVTexture
  • WindyTexture
  • WrinkledTexture

§Checkerboard2DTexture

Checkerboard2DTexture

§DotsTexture

DotsTexture

§FBmTexture

FBmTexture

§MarbleTexture

MarbleTexture

§WindyTexture

WindyTexture

§WrinkledTexture

WrinkledTexture

Modules§