pub struct GraphicsState {
pub current_inside_medium: String,
pub current_outside_medium: String,
pub float_textures: Arc<HashMap<String, Arc<dyn Texture<Float> + Send + Sync>>>,
pub spectrum_textures: Arc<HashMap<String, Arc<dyn Texture<Spectrum> + Send + Sync>>>,
pub material_params: ParamSet,
pub material: String,
pub named_materials: Arc<HashMap<String, Option<Arc<Material>>>>,
pub current_material: String,
pub area_light_params: ParamSet,
pub area_light: String,
pub reverse_orientation: bool,
}
Fields
current_inside_medium: String
current_outside_medium: String
float_textures: Arc<HashMap<String, Arc<dyn Texture<Float> + Send + Sync>>>
spectrum_textures: Arc<HashMap<String, Arc<dyn Texture<Spectrum> + Send + Sync>>>
material_params: ParamSet
material: String
named_materials: Arc<HashMap<String, Option<Arc<Material>>>>
current_material: String
area_light_params: ParamSet
area_light: String
reverse_orientation: bool
Implementations
sourceimpl GraphicsState
impl GraphicsState
Trait Implementations
sourceimpl Default for GraphicsState
impl Default for GraphicsState
sourcefn default() -> GraphicsState
fn default() -> GraphicsState
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl !RefUnwindSafe for GraphicsState
impl Send for GraphicsState
impl Sync for GraphicsState
impl Unpin for GraphicsState
impl !UnwindSafe for GraphicsState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more