pub struct SphericalMapping2D {
pub world_to_texture: Transform,
}
Fields
world_to_texture: Transform
Implementations
Trait Implementations
sourceimpl Clone for SphericalMapping2D
impl Clone for SphericalMapping2D
sourcefn clone(&self) -> SphericalMapping2D
fn clone(&self) -> SphericalMapping2D
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for SphericalMapping2D
impl Debug for SphericalMapping2D
sourceimpl Default for SphericalMapping2D
impl Default for SphericalMapping2D
sourcefn default() -> SphericalMapping2D
fn default() -> SphericalMapping2D
Returns the “default value” for a type. Read more
impl Copy for SphericalMapping2D
Auto Trait Implementations
impl RefUnwindSafe for SphericalMapping2D
impl Send for SphericalMapping2D
impl Sync for SphericalMapping2D
impl Unpin for SphericalMapping2D
impl UnwindSafe for SphericalMapping2D
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more