Struct rs_math3d::primitives::Tri3

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#[repr(C)]
pub struct Tri3<T: FloatScalar> { /* private fields */ }
Expand description

Triangle

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impl<T: FloatScalar> Tri3<T>

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pub fn new(vertices: [Vector3<T>; 3]) -> Self

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pub fn vertices(&self) -> &[Vector3<T>; 3]

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pub fn barycentric_coordinates(&self, pt: &Vector3<T>) -> Vector3<T>

Trait Implementations§

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impl<T: Clone + FloatScalar> Clone for Tri3<T>

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fn clone(&self) -> Tri3<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Default + FloatScalar> Default for Tri3<T>

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fn default() -> Tri3<T>

Returns the “default value” for a type. Read more
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impl<T: FloatScalar> Intersect<Tri3<T>> for Sphere3<T>

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fn intersect(&self, tri: &Tri3<T>) -> bool

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impl<T: FloatScalar> Intersection<(T, Vector3<T>), Tri3<T>> for Ray<T, Vector3<T>>

Ray-Triangle Intersection Test Routines Different optimizations of my and Ben Trumbore’s code from journals of graphics tools (JGT) http://www.acm.org/jgt/ by Tomas Moller, May 2000

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fn intersection(&self, tri: &Tri3<T>) -> Option<(T, Vector3<T>)>

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impl<T: Copy + FloatScalar> Copy for Tri3<T>

Auto Trait Implementations§

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impl<T> Freeze for Tri3<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Tri3<T>
where T: RefUnwindSafe,

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impl<T> Send for Tri3<T>
where T: Send,

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impl<T> Sync for Tri3<T>
where T: Sync,

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impl<T> Unpin for Tri3<T>
where T: Unpin,

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impl<T> UnwindSafe for Tri3<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.