Struct rpgffi::WindowFuncExprState
[−]
[src]
#[repr(C)]pub struct WindowFuncExprState { pub xprstate: ExprState, pub args: *mut List, pub aggfilter: *mut ExprState, pub wfuncno: c_int, }
Fields
xprstate: ExprState
args: *mut List
aggfilter: *mut ExprState
wfuncno: c_int