Struct rpgffi::TypeName
[−]
[src]
#[repr(C)]pub struct TypeName { pub type_: NodeTag, pub names: *mut List, pub typeOid: Oid, pub setof: bool_, pub pct_type: bool_, pub typmods: *mut List, pub typemod: int32, pub arrayBounds: *mut List, pub location: c_int, }
Fields
type_: NodeTag
names: *mut List
typeOid: Oid
setof: bool_
pct_type: bool_
typmods: *mut List
typemod: int32
arrayBounds: *mut List
location: c_int