Struct rpgffi::DropStmt
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[src]
#[repr(C)]pub struct DropStmt { pub type_: NodeTag, pub objects: *mut List, pub arguments: *mut List, pub removeType: ObjectType, pub behavior: DropBehavior, pub missing_ok: bool_, pub concurrent: bool_, }
Fields
type_: NodeTag
objects: *mut List
arguments: *mut List
removeType: ObjectType
behavior: DropBehavior
missing_ok: bool_
concurrent: bool_