Struct rpgffi::WindowAggPath
[−]
[src]
#[repr(C)]pub struct WindowAggPath { pub path: Path, pub subpath: *mut Path, pub winclause: *mut WindowClause, pub winpathkeys: *mut List, }
Fields
path: Path
subpath: *mut Path
winclause: *mut WindowClause
winpathkeys: *mut List