Struct rpgffi::relopt_gen
[−]
[src]
#[repr(C)]pub struct relopt_gen { pub name: *const c_char, pub desc: *const c_char, pub kinds: bits32, pub lockmode: LOCKMODE, pub namelen: c_int, pub type_: relopt_type, }
Fields
name: *const c_char
desc: *const c_char
kinds: bits32
lockmode: LOCKMODE
namelen: c_int
type_: relopt_type