Struct rpgffi::NestLoopState
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[src]
#[repr(C)]pub struct NestLoopState { pub js: JoinState, pub nl_NeedNewOuter: bool_, pub nl_MatchedOuter: bool_, pub nl_NullInnerTupleSlot: *mut TupleTableSlot, }
Fields
js: JoinState
nl_NeedNewOuter: bool_
nl_MatchedOuter: bool_
nl_NullInnerTupleSlot: *mut TupleTableSlot