Struct rpgffi::MaterialState
[−]
[src]
#[repr(C)]pub struct MaterialState { pub ss: ScanState, pub eflags: c_int, pub eof_underlying: bool_, pub tuplestorestate: *mut Tuplestorestate, }
Fields
ss: ScanState
eflags: c_int
eof_underlying: bool_
tuplestorestate: *mut Tuplestorestate