Struct rosu_v2::model::beatmap::BeatmapDifficultyAttributes
source · pub struct BeatmapDifficultyAttributes {
pub max_combo: u32,
pub stars: f32,
pub attrs: GameModeAttributes,
}
Fields§
§max_combo: u32
§stars: f32
§attrs: GameModeAttributes
Trait Implementations§
source§impl Clone for BeatmapDifficultyAttributes
impl Clone for BeatmapDifficultyAttributes
source§fn clone(&self) -> BeatmapDifficultyAttributes
fn clone(&self) -> BeatmapDifficultyAttributes
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for BeatmapDifficultyAttributes
impl Debug for BeatmapDifficultyAttributes
source§impl<'de> Deserialize<'de> for BeatmapDifficultyAttributes
impl<'de> Deserialize<'de> for BeatmapDifficultyAttributes
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq<BeatmapDifficultyAttributes> for BeatmapDifficultyAttributes
impl PartialEq<BeatmapDifficultyAttributes> for BeatmapDifficultyAttributes
source§fn eq(&self, other: &BeatmapDifficultyAttributes) -> bool
fn eq(&self, other: &BeatmapDifficultyAttributes) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for BeatmapDifficultyAttributes
Auto Trait Implementations§
impl RefUnwindSafe for BeatmapDifficultyAttributes
impl Send for BeatmapDifficultyAttributes
impl Sync for BeatmapDifficultyAttributes
impl Unpin for BeatmapDifficultyAttributes
impl UnwindSafe for BeatmapDifficultyAttributes
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more