[][src]Struct roll_dice::Die

pub struct Die { /* fields omitted */ }

Implementations

impl Die[src]

pub fn new(faces: NonZeroU32) -> Die[src]

Creates a new Die with the specified number of faces

pub fn roll(&self) -> u32[src]

Roll one die. Returns random number in the range from 1 to Die::faces().

pub fn faces(&self) -> NonZeroU32[src]

Number of Die sides

Trait Implementations

impl Clone for Die[src]

impl Debug for Die[src]

impl Default for Die[src]

Auto Trait Implementations

impl RefUnwindSafe for Die

impl Send for Die

impl Sync for Die

impl Unpin for Die

impl UnwindSafe for Die

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,